Good day! In my project I have a layered character that I have made into a multi-state object. I wish for the continue button to show only when the last state is shown. I have only been able to be successful at making the whole multi-state object the trigger, not a specific state itself. This must be possible. Any suggestions?
Hi! I’m working on a project where I have a multi-state object – a character – that has 4 states, none of which show at the same time on the screen, one shows, your click and the next state is shown and so on. I’d like to hide the continue button on this slide until all of the states are seen, but I can’t figure out how to attach an Advanced Action to just a specific state, and not the […]
Is it possible to download or export the draft of an ongoing project for review by a SME for comment and review?